Hi, I'm Tobias Höflmeier

Hi, I'm Tobias Höflmeier

I'm a Games Programmer

Projects

WildOre

Key Points:

Procedrual Generation

State Machine

2D Animation

Wildore is a 2D RPG where you farm, hunt, and explore dungeons to gather resources and rebuild your childhood farm.

Out of Bounce

Key Points:

Gameplay

Enhanced Input

UI

Out of Bounce is an action-packed couch/online party game

where you battle it out as miniature tanks in fast-paced, chaotic arenas.

Shadow Step

Key Points:

Behaviour Tree

AI Systems

Core

Shadow Step is an atmospheric action-stealth ninja game featuring a silent assassin in an Edo-period Japanese palace.

Prototypes

Key Points:

Core Systems

Some Protoype Builds with work in progress or not finsihed Builds

Skills

ENGINES

Unreal Engine 5

Materials · Multiplayer · UI

BehaviourTree

State Machine

Multiplayer

AI

Subsystems

Steam

Enhanced Input

UI

Online Subsystem

Unity

Prototyping · 2D/3D

State Machine

Physics

2D Animation

UI ToolKit

Scriptable Objects

Prefabs

Procedural Generation

Shader

VFX

Languages

C#

Unity scripting · Tools

MonoBehaviour

Coroutines

Generics

C++

Game systems · Engine code

Gameplay Classes

Templates

Smart Pointers

Unreal Blueprints

Visual scripting · Rapid prototyping

Prototyping

Event Graph

Blueprint Function

HTML / CSS / PHP

Visual scripting · Rapid prototyping

Styles

Cookies

Layout

Tools

GitHub

Version control · Team projects

Visual Studio

IDE

Miro

Planing

SQL

Data management · Queries

Administration

Network

Connection Systems

Firewalls

VLAN

DNS

DHCP

Subnetting

VPN

Routing

Windows

Operating System

Active Directory

Registry

Windows Server

PowerShell

Group Policy

Linux

Operating System

System Managment

BASH

SSH

SAMBA

About Me

4

Finished Games

10+

Worked on Games

3+

Years of Experience

100+

Coffee consumed

MY NAME IS TOBIAS HÖFLMEIER,

GAMES PROGRAMMER

MY NAME IS TOBIAS HÖFLMEIER,

GAMES PROGRAMMER

MY NAME IS TOBIAS HÖFLMEIER,

GAMES PROGRAMMER

Specialized in AI and gameplay .

I began pursuing my dream of creating games in 2023


Currently studying at the SAE Institute Nuernberg I specialize in C++ with Unreal Engine

and C# with Unity, with my primary focus on Unreal Engine.


I enjoy solving technical challenges by building gameplay and AI systems

that create engaging and special player experiences.


Over the past two years, I've worked on collaborative game projects

alongside artists, designers, and audio developers, learning what it

takes to both work effectively within a team and lead one.


I'm always looking to improve my skills by learning new techniques

and learn something new


Specialized in AI and gameplay .

I began pursuing my dream of creating games in 2023


Currently studying at the SAE Institute Nuernberg I specialize

in C++ with Unreal Engine and C# with Unity,

with my primary focus on Unreal Engine.


I enjoy solving technical challenges

by building gameplay and AI systems

that create engaging and special player experiences.


Over the past two years,

I've worked on collaborative game projects alongside artists,

designers, and audio developers, learning what it

takes to both work effectively within a team and lead one.


I'm always looking to improve my skills

by learning new techniques

to be better then i was yesterday.


Specialized in AI and gameplay .

I began pursuing my dream

of creating games in 2023


Currently studying at the SAE Institute Nuernberg

I specialize in C++ with Unreal Engine and C# with Unity,

with my primary focus on Unreal Engine.


I enjoy solving technical challenges

by building gameplay and AI systems

that create engaging and special player experiences.


Over the past two years,

I've worked on collaborative game projects

alongside artists, designers, and audio developers,

learning what it takes to both work

effectively within a team and lead one.


I'm always looking to improve my skills

by learning new techniques

to be better then i was yesterday.


And here is some of my personal taste.

And here is some of my personal taste.

- Games: Nier Automata, Overwatch, The Last of Us

- Games Genre: Action, Adventure, Story

- Animated Shows: Arcane, Fate (Series), Gravity Falls

- Games: Nier Automata, Overwatch, The Last of Us

- Games Genre: Action, Adventure, Story

- Animated Shows: Arcane, Fate (Series), Gravity Falls

- Games: Nier Automata, Overwatch, The Last of Us

- Games Genre: Action, Adventure, Story

- Animated Shows: Arcane, Fate (Series), Gravity Falls

Projects

WildOre

Wildore is a 2D RPG where you farm, hunt, and explore dungeons to gather resources and rebuild your childhood farm.

Out Of Bounce

Out of Bounce is an action-packed couch/online party game where you battle it out as miniature tanks in fast-paced, chaotic arenas.

Shadow Step

Shadow Step is an atmospheric action-stealth ninja game featuring a silent assassin in an Edo-period Japanese palace.

Prototypes

Short description goes here. Add a few supporting lines that explain this feature in three concise rows of text.

COPYRIGHT © TOBIAS HÖFLMEIER 2026